NEW YORK, Nov. 14, 2023 /PRNewswire/ — The AR gaming market is estimated to grow by USD 24.12 billion from 2022 to 2027, growing at a CAGR of 30.11%. The AR gaming market is concentrated owing to the presence of many global and regional companies. A few prominent companies that offer AR gaming market are Augmented Pixels Inc., Blippar Ltd., Hofli Ltd., HP Inc., Milkroom Studios GmbH, Niantic Inc., OliveX Holdings Ltd., Qualcomm Inc., Rovio Entertainment Corp., Total Immersion Inc., and Netmarble Corp. The report provides a full list of key companies, their strategies, and the latest developments. Download Sample before buying
Company Offering:
- Augmented Pixels Inc. – The company offers an AR game called WarBot, which is a shooting game made for kids and adults.
- Blippar Ltd. – The company offers AR games such as The Music Walk of Fame, Stranger Things Netflix, M and MS, Corona, 14 Hands, and Skittles.
- Hofli Ltd. – The company offers an AR game called Cosmic Frontline AR game which includes spaceship battles between participants.
- For details on companies and their offerings – Buy the report!
By Geography, the market is classified as North America, Europe, APAC, Middle East and Africa, and South America.
- North America is estimated to contribute 40% to the growth of the global market during the forecast period. Developers, consumers, and manufacturers want to develop and use smart technologies such as the Internet of Things (IoT) and various advanced technologies such as augmented reality, mixed reality (MR), and virtual reality. AR is the category leader, among the largest and fastest-growing technologies. In addition, the Fund had planned to make a capital investment by pooling equity investments in leading XR businesses Qualcomm Ventures and Qualcomm Technologies Inc., with a view to funding the development ecosystem of experiences for emerging technologies such as health and wellness, gaming, media, entertainment, education, or entrepreneurship. Hence, these factors are expected to drive market growth in the region during the forecast period.
Download a sample report to get more insights on the market share of various regions and the contribution of the segments.
- Impactful driver- Increasing investments in AR technology
- Key Trend – Rising adoption of AR games
- Major Challenges – High cost associated with AR gaming applications
Market Segmentation
- By Type, the market is classified into mobile devices, HMDS, and smart glasses. The mobile devices segment is estimated to witness significant growth during the forecast period. This segment has been growing because of the significant convenience and reliability that these devices offer when they are used for gaming. These instruments are so small that you can play them on your own. They’re also transportable so that consumers can have them at their disposal. Companies are increasingly obliged to incorporate Augmented Reality into their favorite games as innovation in technology advances and demand for Internet of Things applications increases. The convenience offered by mobile devices in the play of games is therefore increasing demand, given the development of technological innovations in gaming technology and a growing online population. Hence, these factors are expected to drive segment growth during the forecast period.
Technavio Research experts have provided more insights on the market share of segments – View Sample Report
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AR Gaming Market Scope |
|
Report Coverage |
Details |
Historic period |
2017-2021 |
Growth momentum & CAGR |
Accelerate at a CAGR of 30.11% |
YoY growth 2022-2023 (%) |
29.67 |
Regional analysis |
North America, Europe, APAC, Middle East and Africa, and South America |
Key countries |
US, Canada, China, Japan, and UK |
TOC:
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Type
7 Market Segmentation by Component
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Trends
11 Vendor Landscape
12 Vendor Analysis
13 Appendix
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