Netflix (NASDAQ:NFLX) is exploring alternative revenue streams for its gaming venture, contemplating the introduction of in-app purchases, premium pricing, and advertisements. Executives have engaged in recent discussions, indicating a potential shift in strategy aimed at generating income from the gaming segment. Proposed ideas include implementing in-app purchases, charging extra for advanced games, or offering ad-supported game access to subscribers on the new ad-supported tier.
This potential pivot marks a departure from Netflix’s initial commitment to keeping games ad-free and devoid of in-app purchases, emphasizing a gaming experience centered on player enjoyment.
Internal deliberations underscore the ongoing balance Netflix navigates between prioritizing customer experience and revenue generation.
While Netflix’s gaming audience is expanding, it still constitutes a small percentage of its global subscriber base, with less than 1% playing games daily as of October. Analysts estimate that Netflix has invested approximately $1 billion in acquiring gaming studios and building its gaming business. The company’s gaming budget is expected to grow as it ventures into developing high-budget and triple-A games.
Despite the burgeoning gaming division, some executives and investors have raised concerns about the value and resource allocation of Netflix’s gaming initiative. Questions have been raised about potential resource diversion from the core programming that has traditionally been Netflix’s primary focus.
As with any internal discussions, the decision to monetize games or adopt specific strategies remains uncertain. Nevertheless, ongoing evaluations underscore Netflix’s commitment to exploring diverse avenues to enhance its gaming business while maintaining a balance with its core streaming service.
Netflix Boosts Gaming Efforts to Drive Subscriber Growth
Netflix entered the gaming arena in 2021, primarily offering free mobile games to all subscribers. The company has launched a total of 86 games, with 40 released last year. This includes in-house developed titles like Oxenfree II: Lost Signals and Netflix Stories: Love is Blind, as well as licensed titles such as Football Manager 24 Mobile, Storyteller, and Grand Theft Auto: The Trilogy – The Definitive Edition.
A notable success is the game Too Hot to Handle: Love is a Game, downloaded seven million times since its December 2022 launch. Netflix has acquired small gaming studios and is investing in creating more games, focusing on producing console-quality games that may involve charging users for such experiences.
Netflix is developing around 90 new games, many based on its original programming. A game set in the Squid Games universe, where players can compete in various games featured in the show, is in the pipeline.
The company is collaborating with Super Evil Megacorp on a Rebel Moon video game. The Money Heist: Ultimate Choice, announced last month at Geeked Week, is set to release this month.
Netflix is reportedly working on a high-budget PC game, considering potential charges due to the associated costs. The streaming platform is expected to have spent $1 billion on its gaming division, acquiring studios, IPs, and developing new projects.
Shares of Netflix have returned 7.3% in the past six months, outperforming the Consumer Discretionary sector’s 2.8% rise. This success is attributed to the positive reception of recently released content and a strong pipeline for 2024. The company aims to fend off competition from industry peers such as Warner Bros. Discovery (NYSE:WBD), Disney (NYSE:DIS), and Amazon (NASDAQ:AMZN). While Netflix outperformed Warner Bros. Discovery and Disney, it slightly underperformed Amazon in the past six months.
For the fourth quarter of 2023, Netflix forecasts earnings of $2.19 per share, a substantial increase from the 12 cents reported in the year-ago quarter. The Consensus Estimate for the same is also pegged at $2.19 per share, up 0.5% over the past 30 days.
Featured Image: Unsplash